Game Development
Presenting a proud showcase of my projects 🏅 from high-production works to small heartfelt creations. Currently, I’m thrilled to be working on Kapih.
Kapih
Welcome to Kapih, 🎮 a vibrant run-'n'-gun shooter platformer packed with thrilling levels and epic boss battles! ⚔️ Set in a colorfully reimagined ancient India, you’ll join Vaanar, an ordinary kid, on an extraordinary adventure. 🌟
The game blends retro arcade mechanics 🕹️ with a story inspired by the Ramayana, visuals rooted in lost Indian art styles 🎨, music drawn from classical instruments 🎶, and even the ancient language Sanskrit. Get ready to dive into a world where the past meets timeless gaming fun! ✨
Wishlist Kapih on Steam
Follow the game ⤵️
Visit Official Website
Meet the Team
Krishna Legends
Experience the thrill of retro Space Invader-style shooting action combined with the charm of stunning Indian ethnic art! Learn more on the dedicated page for this game.
Jetpack Joyride India
Creating all the visual effects for the game was such an enjoyable experience! ✨ This was created at MechMocha in partnership with Halfbrick. I was also deeply involved in shaping its major creative decisions 💡 and overall direction. The game remains officially removed from the store.
Other MechMocha Projects
Creating "Dhansu Tez" stands as one of my personal favorites, as I not only developed the concept but also handled all the engineering for this small yet impactful project. This was an experimental endeavor to evaluate the studio’s ability to manage a 3D pipeline and effectively utilize the cocos2d-x engine. It has since been officially removed from the store. The goal of this initiative was to design an experience that was both simple and irresistibly addictive. Watch the Gameplay and trailer below.
Led the development of the Facebook Messenger instant game "Khel Carrom" as a proof of concept, exploring the potential of using this platform to publish games. Leveraging Cordova technology, we also launched the game on the Play Store, although it has since been officially removed.
Several other projects, such as Ludo and Hello Chat, and various experiments were also developed but ultimately did not make it to release.
Nice or Naughty? Help Santa!
Created this small game 🎮 as an experiment to explore the canvas-based game engine, Cocos Creator. Play this Live on itch.io
College Projects
This is a small collection of my Computer Graphics projects, for grades ✏️ and hobby both, from my time at IIIT Hyderabad 🏫 between 2002 and 2006.
These were written in C/C++ using OpenGL and SDL libraries, as we didn't have commodity Game Engines 🏭 back then.